Make each body's coordinates "relative" to another body #6

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opened 2025-06-02 16:27:33 -04:00 by tfaour · 0 comments
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I think this might be slightly more computationally expensive, but will help with plotting. This will be made dynamic - therefore if a craft goes from orbiting the earth to orbiting the sun (though anything orbiting the earth IS orbiting the sun) it can update its relative object.

I think this might be slightly more computationally expensive, but will help with plotting. This will be made dynamic - therefore if a craft goes from orbiting the earth to orbiting the sun (though anything orbiting the earth IS orbiting the sun) it can update its relative object.
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Reference: tfaour/OrbitalSimulator#6
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