Add server-side support for a second panel (13.3in Spectra 6 / EE02) and scaffold its firmware target
Build and push server image / test (push) Successful in 45s
Firmware build check / build-check (push) Successful in 2m50s
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Server: Frame.panel_type (new column + migration) is auto-derived from
the device's reported board (X-Frame-Board), never user-set -- the
panel is a property of the hardware, not a picker in the UI.
image_pipeline's packing/render pipeline is parameterized by panel
geometry instead of hardcoded 800x480 globals, with the real confirmed
13.3in geometry (1600x1200) registered alongside the original 7.3in
panel. Existing 7.3in frames are unaffected (column default + board
mapping both resolve to the original panel).

Board identifiers are also renamed (devkit/xiao -> devkit_esp32c6/
xiao_esp32c6, plus new "ee02") since the EE02 board also carries a XIAO
module -- "xiao" alone stopped disambiguating hardware. The server
keeps accepting the legacy bare names indefinitely for already-flashed
devices.

Firmware: scaffolds a third build target (ee02, ESP32-S3 -- a real
chip-target change, not just a same-chip Kconfig variant like xiao) and
a new epd13in3e driver component skeleton. The actual panel init/LUT/
refresh register sequence isn't ported from vendor demo code yet (none
was available), so that component deliberately fails to compile
(#error) rather than risk sending unverified register values to real
hardware -- devkit/xiao are unaffected and build identically to before.
CI's ee02 build step is continue-on-error for the same reason.
This commit is contained in:
2026-08-04 20:08:22 +00:00
parent 1d39e439ff
commit 474b92a282
44 changed files with 1287 additions and 172 deletions
+4 -3
View File
@@ -433,15 +433,16 @@ def build(mode: str, data, target_w: int, target_h: int, palette_rgb: list | Non
def render_weather_preview_png(mode: str, data, orientation: str, palette_rgb: list | None,
units: str = "fahrenheit", city_label: str = "",
theme_name: str | None = None) -> bytes:
theme_name: str | None = None, panel_w: int | None = None,
panel_h: int | None = None) -> bytes:
"""Modern-style analogue of weather_render.render_weather_preview_png
-- same browser-viewable-PNG convention every other widget's preview
endpoint uses. build()'s output is already palette-exact (see
ordered_dither), so the final _quantize pass here is a no-op on it,
same reasoning as the module docstring's compositing story."""
from .image_pipeline import _quantize, _png_bytes, logical_render_size
from .image_pipeline import EPD_HEIGHT, EPD_WIDTH, _quantize, _png_bytes, logical_render_size
target_w, target_h = logical_render_size(orientation)
target_w, target_h = logical_render_size(orientation, panel_w or EPD_WIDTH, panel_h or EPD_HEIGHT)
img = build(mode, data, target_w, target_h, palette_rgb, units, city_label, theme_name)
quantized = _quantize(img, palette_rgb, dither_strength=1.0)
return _png_bytes(quantized)