Revert to hand-drawn weather icons, styled after EC's set but exact panel colors
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The vendored EC bitmaps looked good but dither into a visible speckle
once quantized to the panel's 6-color palette (their colors are
anti-aliased/arbitrary RGB, essentially never an exact palette match).
Hand-drawn icons filled with the frame's actual ink colors quantize with
zero dithering error to diffuse -- confirmed by running both through the
real quantize pass: the bitmap version speckles, the hand-drawn one is
pixel-identical before and after.

Redrawn to look more like EC's style this time around: pointed
triangular sun rays (the earlier attempt's thin-line rays read as a
crosshair, not a sun) and dendrite snowflakes (tick marks near each tip,
not a bare asterisk), plus the same cloud/raindrop/lightning-bolt shapes
as before. Removed the vendored server/app/weather_icons/ directory
entirely -- no longer used, and removes the icon-image licensing
question along with it.
This commit is contained in:
2026-07-27 17:32:51 +00:00
parent efb0f2e22d
commit 90a014d161
12 changed files with 217 additions and 119 deletions
+11 -5
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@@ -253,11 +253,17 @@ site, however far" matched a Miami, FL query to a site in Ontario,
embedded strip, unchanged) plus this widget's own `build_current`/
`build_hourly`/`build_daily`/`build_multi_city`, dispatched by `build()`
-- the weather analogue of `calendar_render.py`'s own `_build_tasks`/
`render_tasks_preview_png` relationship. Icons are vendored bitmaps (`app/
weather_icons/`, one per shared category, sourced from Environment
Canada's own weather icon set -- see that directory's `SOURCE.md` for
attribution/licensing), not hand-drawn, and used for every provider's
rendering, not just when EC is selected as the provider.
`render_tasks_preview_png` relationship. Icons are hand-drawn (no custom
font/icon asset), styled after Environment Canada's own icon set
(pointed sun rays, a puffy cloud, teardrop rain, dendrite snowflakes, a
zigzag bolt) but filled with the panel's *exact* ink RGB values rather
than an arbitrary bitmap's anti-aliased colors -- a flat fill that's
already a palette color quantizes with zero dithering error to diffuse,
where a fetched/vendored icon's colors (almost never an exact match)
dither into a visible speckle at these small on-panel sizes (confirmed
by actually running one through the real quantize pass during
development). Used for every provider's rendering, not just when EC is
selected as the provider.
## Known gaps (Phase 6, not yet done)
+4 -2
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@@ -414,7 +414,8 @@ def _draw_agenda_day(img: Image.Image, draw: ImageDraw.ImageDraw, day: date, eve
weather_entries = _weather_for_day(weather_cities, day)
if weather_entries:
y += draw_weather_row(img, draw, text_x0, y, text_w, weather_entries,
icon_r=title_font.size // 2, font=weather_font or body_font, units=weather_units)
icon_r=title_font.size // 2, font=weather_font or body_font, units=weather_units,
palette_rgb=palette_rgb)
day_events = _events_on_day(events, day, tz)
row_h = body_font.size + 14
@@ -636,7 +637,8 @@ def _build_week(events: list[dict], browse_offset: int, target_w: int, target_h:
weather_entries = _weather_for_day(weather_cities, day)
if weather_entries:
y += draw_weather_row(img, draw, x0 + 4, y, col_w - 8, weather_entries,
icon_r=8, font=weather_font, units=weather_units, show_labels=False)
icon_r=8, font=weather_font, units=weather_units, show_labels=False,
palette_rgb=palette_rgb)
row_h = chip_font.size + 10
max_rows = max(0, (target_h - MARGIN - y) // row_h)
day_events = _events_on_day(events, day, tz)
-34
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@@ -1,34 +0,0 @@
# Weather icons
Source: Environment and Climate Change Canada's public weather icon set,
served from `https://weather.gc.ca/weathericons/`.
© His Majesty the King in Right of Canada, as represented by the Minister
of Environment and Climate Change Canada. Vendored (not fetched live at
render time) under Canada.ca's non-commercial-reproduction terms
(https://www.canada.ca/en/transparency/terms.html) -- this is a personal,
non-commercial project. If this project's use ever becomes commercial,
these specific image files need their own clearance (the ECCC Data
Servers End-use Licence that covers the weather *data* app/weather/ec.py
consumes is more permissive, but that licence is scoped to ECCC's data
servers -- these icons are served from the public website, not that
domain, so it doesn't clearly cover them).
One icon per shared weather category (see app/weather/__init__.py's
module docstring for the category set), picked as a representative
"day" variant from EC's full icon set
(https://weather.gc.ca/mainmenu/icon_e.html has the legend):
| file | EC icon code | original URL |
|---------------------|:------------:|--------------------------------------------------|
| clear.gif | 00 | https://weather.gc.ca/weathericons/00.gif |
| partly_cloudy.gif | 02 | https://weather.gc.ca/weathericons/02.gif |
| cloudy.gif | 10 | https://weather.gc.ca/weathericons/10.gif |
| fog.gif | 24 | https://weather.gc.ca/weathericons/24.gif |
| rain.gif | 12 | https://weather.gc.ca/weathericons/12.gif |
| snow.gif | 17 | https://weather.gc.ca/weathericons/17.gif |
| thunderstorm.gif | 19 | https://weather.gc.ca/weathericons/19.gif |
Used for every weather provider's rendering (Open-Meteo, NWS, and EC
itself), not just when EC is the selected provider -- see
app/weather_render.py's draw_weather_icon.
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+138 -38
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@@ -12,25 +12,28 @@ cloudy/fog/rain/snow/thunderstorm set, never a raw provider code) and
returns an RGB Image exactly target_w x target_h, same contract every
other widget renderer in this project follows.
Icons are Environment Canada's own weather icon set (vendored at
app/weather_icons/, one per shared category -- see that directory's
SOURCE.md for attribution/licensing), not hand-drawn: these are small,
flat-shaded bitmaps that dither cleanly onto the panel's 6-color
palette, and read as recognizable weather icons at a glance in a way an
earlier hand-drawn attempt (a plain circle-with-ticks "sun") didn't.
Used for every provider's rendering, not just when EC is selected.
Icons are hand-drawn (no custom font/icon asset, same primitives-only
approach calendar_render.py uses elsewhere for e.g. month view's density
dots), styled after Environment Canada's own icon set (pointed sun rays,
a smooth puffy cloud, teardrop rain, dendrite snowflakes, a zigzag bolt)
but filled with this frame's *exact* panel ink RGB values rather than an
arbitrary bitmap's anti-aliased colors -- a flat fill that's already one
of the palette's 6 colors quantizes with zero dithering error to diffuse,
where a fetched/vendored bitmap's colors (almost never an exact palette
match) dither into a visible speckle. An early plain circle-with-4-ticks
"sun" also just didn't read as a sun at a glance -- pointed triangular
rays fixed that without giving up the clean-quantization property.
"""
from __future__ import annotations
import io
import math
from datetime import date, datetime
from functools import lru_cache
from pathlib import Path
from PIL import Image, ImageDraw, ImageFont
from .image_pipeline import _apply_manage_overlay, _quantize, draw_text, logical_render_size
from .image_pipeline import DEFAULT_PALETTE_RGB, _apply_manage_overlay, _quantize, draw_text, logical_render_size
MARGIN = 20
BG = (255, 255, 255)
@@ -38,37 +41,133 @@ FG = (0, 0, 0)
MUTED = (110, 110, 110)
RULE = (0, 0, 0)
_ICON_DIR = Path(__file__).parent / "weather_icons"
_ICON_FALLBACK = "cloudy" # unrecognized category (shouldn't happen with a valid provider) -- see draw_weather_icon
def _ink(palette_rgb: list | None, index: int) -> tuple[int, int, int]:
"""One of this frame's actual panel colors by DEFAULT_PALETTE_RGB
index (2=yellow, 3=red, 4=blue, 5=green -- 0/1 are black/white,
already this module's BG/FG) -- same resolution idiom as
calendar_render.py's _event_colors, so a custom palette override
(Frame.palette_rgb) still gets its own actual yellow/blue, and every
fill stays an exact, ditherless palette match either way."""
return tuple((palette_rgb or DEFAULT_PALETTE_RGB)[index])
@lru_cache(maxsize=None)
def _icon_asset(category: str) -> Image.Image:
"""This category's vendored icon, loaded once (a handful of small
static files, never fetched over the network at render time) and
cached at its native resolution -- draw_weather_icon resizes a copy
per call, since the requested size varies with icon_r."""
path = _ICON_DIR / f"{category}.gif"
if not path.exists():
path = _ICON_DIR / f"{_ICON_FALLBACK}.gif" # unrecognized category -- shouldn't happen with a valid provider
return Image.open(path).convert("RGBA")
def draw_cloud(draw: ImageDraw.ImageDraw, cx: float, cy: float, r: float, fill=BG, outline=FG) -> None:
"""A simple puffy-cloud silhouette (three overlapping lobes + a base)
with a clean outline -- drawn as one outline-color pass slightly
larger than the shapes, then the same shapes again in `fill` on top.
Overlapping ellipses each drawn with their own `outline=` would leave
visible seams where they cross; this double-draw trick sidesteps that
entirely regardless of how the lobes overlap."""
stroke = 2
lobes = [
(cx - r, cy - r * 0.3, cx - r * 0.1, cy + r * 0.6),
(cx - r * 0.45, cy - r * 0.8, cx + r * 0.35, cy + r * 0.25),
(cx, cy - r * 0.35, cx + r, cy + r * 0.6),
]
base = (cx - r * 0.8, cy, cx + r * 0.8, cy + r * 0.5)
for x0, y0, x1, y1 in lobes:
draw.ellipse([x0 - stroke, y0 - stroke, x1 + stroke, y1 + stroke], fill=outline)
draw.rectangle([base[0] - stroke, base[1], base[2] + stroke, base[3] + stroke], fill=outline)
for x0, y0, x1, y1 in lobes:
draw.ellipse([x0, y0, x1, y1], fill=fill)
draw.rectangle(base, fill=fill)
def draw_weather_icon(img: Image.Image, cx: float, cy: float, r: float, category: str) -> None:
"""Pastes this category's icon (see module docstring), scaled to
roughly 2r wide, centered on (cx, cy). Alpha-composited via the
icon's own transparency (confirmed present in the source GIFs), so
only the glyph itself shows against whatever's already on `img`."""
icon = _icon_asset(category)
size = max(1, round(r * 2))
aspect_h = max(1, round(size * icon.height / icon.width))
resized = icon.resize((size, aspect_h), Image.LANCZOS)
img.paste(resized, (round(cx - size / 2), round(cy - aspect_h / 2)), resized)
def draw_sun(draw: ImageDraw.ImageDraw, cx: float, cy: float, r: float, color) -> None:
"""A filled disc + 8 pointed triangular rays -- styled after
Environment Canada's own sun glyph. Rays are solid triangles (base on
the disc's edge, tip pointing outward), not thin lines: at small icon
sizes thin lines read as a crosshair/asterisk, not sun rays, which is
exactly what an earlier attempt here looked like."""
draw.ellipse([cx - r * 0.55, cy - r * 0.55, cx + r * 0.55, cy + r * 0.55], fill=color)
base_r, tip_r, half_w = r * 0.6, r * 1.2, r * 0.16
for i in range(8):
angle = i * (math.pi / 4)
perp = angle + math.pi / 2
bx, by = cx + math.cos(angle) * base_r, cy + math.sin(angle) * base_r
tx, ty = cx + math.cos(angle) * tip_r, cy + math.sin(angle) * tip_r
p1 = (bx + math.cos(perp) * half_w, by + math.sin(perp) * half_w)
p2 = (bx - math.cos(perp) * half_w, by - math.sin(perp) * half_w)
draw.polygon([p1, p2, (tx, ty)], fill=color)
def draw_raindrop(draw: ImageDraw.ImageDraw, x: float, y: float, size: float, color) -> None:
"""A rounded teardrop (point up, bulb down) -- the standard rain
glyph, not a bare diagonal tick."""
draw.polygon([(x, y), (x - size * 0.38, y + size * 0.55), (x + size * 0.38, y + size * 0.55)], fill=color)
draw.ellipse([x - size * 0.4, y + size * 0.25, x + size * 0.4, y + size * 1.05], fill=color)
def draw_snowflake(draw: ImageDraw.ImageDraw, x: float, y: float, r: float, color) -> None:
"""A 6-pointed dendrite -- three crossing lines plus a short
perpendicular tick near each of the 6 tips, closer to a real
snowflake glyph than a bare asterisk."""
for i in range(3):
angle = i * (math.pi / 3)
dx, dy = math.cos(angle) * r, math.sin(angle) * r
draw.line([(x - dx, y - dy), (x + dx, y + dy)], fill=color, width=max(2, round(r * 0.28)))
perp = angle + math.pi / 2
tick = r * 0.35
for sign in (1, -1):
tx, ty = x + dx * sign, y + dy * sign
ex, ey = tx * 0.75 + x * 0.25, ty * 0.75 + y * 0.25
draw.line([(ex - math.cos(perp) * tick, ey - math.sin(perp) * tick),
(ex + math.cos(perp) * tick, ey + math.sin(perp) * tick)], fill=color, width=2)
def draw_lightning_bolt(draw: ImageDraw.ImageDraw, cx: float, cy: float, size: float, color) -> None:
"""A zigzag bolt polygon -- the standard lightning glyph, not a bare
3-segment line."""
points = [
(cx + size * 0.15, cy - size * 0.7),
(cx - size * 0.35, cy + size * 0.05),
(cx - size * 0.05, cy + size * 0.05),
(cx - size * 0.2, cy + size * 0.7),
(cx + size * 0.4, cy - size * 0.1),
(cx + size * 0.05, cy - size * 0.1),
]
draw.polygon(points, fill=color)
def draw_weather_icon(draw: ImageDraw.ImageDraw, cx: float, cy: float, r: float, category: str,
palette_rgb: list | None = None) -> None:
"""A small glyph for one weather category, styled after Environment
Canada's own icon set but hand-drawn in this frame's exact panel ink
colors (yellow sun/bolt, blue rain/snow) -- see module docstring for
why that's better for this display than reusing an actual bitmap."""
yellow = _ink(palette_rgb, 2)
blue = _ink(palette_rgb, 4)
if category == "clear":
draw_sun(draw, cx, cy, r, yellow)
return
if category == "partly_cloudy":
draw_sun(draw, cx - r * 0.45, cy - r * 0.45, r * 0.75, yellow)
draw_cloud(draw, cx + r * 0.1, cy + r * 0.2, r * 0.9)
return
cloud_cy = cy if category in ("cloudy", "fog") else cy - r * 0.25
draw_cloud(draw, cx, cloud_cy, r)
if category == "fog":
for i in range(3):
y = cy + r * 0.55 + i * (r * 0.4)
draw.line([(cx - r, y), (cx + r, y)], fill=FG, width=2)
elif category == "rain":
for dx in (-0.55, 0, 0.55):
draw_raindrop(draw, cx + dx * r, cloud_cy + r * 0.55, r * 0.55, blue)
elif category == "snow":
for dx in (-0.55, 0, 0.55):
draw_snowflake(draw, cx + dx * r, cloud_cy + r * 0.85, r * 0.3, blue)
elif category == "thunderstorm":
draw_lightning_bolt(draw, cx, cloud_cy + r * 0.7, r * 0.7, yellow)
def draw_weather_row(img: Image.Image, draw: ImageDraw.ImageDraw, x0: int, y0: int, max_w: int,
entries: list[dict], icon_r: int, font: ImageFont.ImageFont, units: str,
show_labels: bool = True) -> int:
show_labels: bool = True, palette_rgb: list | None = None) -> int:
"""Draws one or more cities' weather side by side starting at
(x0, y0), stopping once another entry wouldn't fit within max_w
(narrow views like week columns just end up showing fewer cities --
@@ -88,7 +187,7 @@ def draw_weather_row(img: Image.Image, draw: ImageDraw.ImageDraw, x0: int, y0: i
if drew_any and x + entry_w > x0 + max_w:
break
cx, cy = x + icon_r, y0 + icon_r
draw_weather_icon(img, cx, cy, icon_r, entry["category"])
draw_weather_icon(draw, cx, cy, icon_r, entry["category"], palette_rgb)
draw_text(img, (x + icon_r * 2 + 6, y0 + (row_h - font.size) // 2), label, font)
x += entry_w
drew_any = True
@@ -140,7 +239,7 @@ def build_current(entry: dict | None, target_w: int, target_h: int, palette_rgb:
icon_r = max(20, min(target_w, target_h) // 4)
cx, cy = target_w // 2, target_h // 2 - icon_r // 2
draw_weather_icon(img, cx, cy, icon_r, entry["category"])
draw_weather_icon(draw, cx, cy, icon_r, entry["category"], palette_rgb)
unit_suffix = "F" if units == "fahrenheit" else "C"
temp_size = max(24, min(target_w, target_h) // 3)
@@ -204,7 +303,7 @@ def build_hourly(entries: list[dict], target_w: int, target_h: int, palette_rgb:
tbbox = draw.textbbox((0, 0), time_label, font=label_font)
draw_text(img, (cx - (tbbox[2] - tbbox[0]) // 2, y), time_label, label_font, MUTED)
cy = y + label_size + 10 + icon_r
draw_weather_icon(img, cx, cy, icon_r, entry["category"])
draw_weather_icon(draw, cx, cy, icon_r, entry["category"], palette_rgb)
temp_label = temp_labels[i]
tempbbox = draw.textbbox((0, 0), temp_label, font=label_font)
draw_text(img, (cx - (tempbbox[2] - tempbbox[0]) // 2, cy + icon_r + 6), temp_label, label_font)
@@ -249,7 +348,7 @@ def build_daily(daily: dict[str, dict], target_w: int, target_h: int, palette_rg
lbbox = draw.textbbox((0, 0), label, font=label_font)
draw_text(img, (x0 + col_w // 2 - (lbbox[2] - lbbox[0]) // 2, y), label, label_font, MUTED)
cx, cy = x0 + col_w // 2, y + label_size + 10 + icon_r
draw_weather_icon(img, cx, cy, icon_r, d["category"])
draw_weather_icon(draw, cx, cy, icon_r, d["category"], palette_rgb)
tbbox = draw.textbbox((0, 0), temps, font=label_font)
draw_text(img, (cx - (tbbox[2] - tbbox[0]) // 2, cy + icon_r + 8), temps, label_font)
return img
@@ -287,7 +386,8 @@ def build_multi_city(cities: list[dict], target_w: int, target_h: int, palette_r
font_size = _fit_font_size(draw, labels, col_w - (icon_r * 2 + 24), max_size=icon_r)
font = ImageFont.load_default(size=font_size)
y = max(MARGIN, (target_h - (icon_r * 2 + 8)) // 2)
draw_weather_row(img, draw, MARGIN, y, text_w, cities, icon_r=icon_r, font=font, units=units, show_labels=True)
draw_weather_row(img, draw, MARGIN, y, text_w, cities, icon_r=icon_r, font=font, units=units,
show_labels=True, palette_rgb=palette_rgb)
return img
+61 -37
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@@ -3,15 +3,18 @@ Mirrors calendar_render.py's own testing posture (this module has no
dedicated test file there either, since it's exercised indirectly via
test_widgets_calendar.py) but covers the non-obvious behavior worth
pinning down directly: build_multi_city's label shortening, and that
every shared category actually has a distinct vendored icon (a missing
or misnamed asset file would otherwise only surface as a silent
fallback to the "cloudy" glyph, not an error)."""
weather icons are filled with the panel's *exact* ink colors (not an
arbitrary bitmap's anti-aliased ones) -- the whole reason icons are
hand-drawn rather than a fetched/vendored image: an exact palette match
quantizes with zero dithering error to diffuse, where anything else
dithers into a visible speckle at these small on-panel sizes."""
from __future__ import annotations
from PIL import Image
from PIL import Image, ImageDraw
from app import weather_render
from app.image_pipeline import DEFAULT_PALETTE_RGB, _quantize
def test_build_multi_city_shortens_full_geocoder_labels_for_display(monkeypatch):
@@ -25,9 +28,10 @@ def test_build_multi_city_shortens_full_geocoder_labels_for_display(monkeypatch)
seen_labels = []
real_draw_weather_row = weather_render.draw_weather_row
def spy(img, draw, x0, y0, max_w, entries, icon_r, font, units, show_labels=True):
def spy(img, draw, x0, y0, max_w, entries, icon_r, font, units, show_labels=True, palette_rgb=None):
seen_labels.extend(e["label"] for e in entries)
return real_draw_weather_row(img, draw, x0, y0, max_w, entries, icon_r, font, units, show_labels)
return real_draw_weather_row(img, draw, x0, y0, max_w, entries, icon_r, font, units, show_labels,
palette_rgb)
monkeypatch.setattr(weather_render, "draw_weather_row", spy)
@@ -45,40 +49,60 @@ def test_build_multi_city_empty_list_returns_blank_canvas():
assert img.size == (400, 150)
def test_icon_asset_exists_and_loads_for_every_shared_category():
"""The shared category set (see app/weather/__init__.py's module
docstring) must each resolve to a real vendored file, not silently
fall back to "cloudy" -- a typo'd filename would otherwise only show
up as every OTHER category quietly looking like a plain cloud."""
for category in ("clear", "partly_cloudy", "cloudy", "fog", "rain", "snow", "thunderstorm"):
path = weather_render._ICON_DIR / f"{category}.gif"
assert path.exists(), f"missing vendored icon for {category!r}"
icon = weather_render._icon_asset(category)
assert icon.mode == "RGBA"
assert icon.width > 0 and icon.height > 0
def _colors_present(img: Image.Image) -> set[tuple[int, int, int]]:
return {c for _, c in img.getcolors(maxcolors=100_000)}
def test_icon_asset_is_cached():
assert weather_render._icon_asset("clear") is weather_render._icon_asset("clear")
def test_draw_weather_icon_pastes_a_visibly_different_glyph_per_category():
"""Not a pixel-exact check (the actual art is a vendored asset, not
something this test should hardcode) -- just confirms distinct
categories actually produce visibly different canvases, i.e. the
right file is being loaded per category rather than one glyph
silently reused for all of them."""
rendered = {}
for category in ("clear", "rain", "snow", "thunderstorm"):
def test_draw_weather_icon_clear_uses_exact_panel_yellow():
img = Image.new("RGB", (100, 100), (255, 255, 255))
weather_render.draw_weather_icon(img, 50, 50, 30, category)
rendered[category] = img.tobytes()
assert len(set(rendered.values())) == len(rendered)
draw = ImageDraw.Draw(img)
weather_render.draw_weather_icon(draw, 50, 50, 30, "clear")
assert tuple(DEFAULT_PALETTE_RGB[2]) in _colors_present(img) # yellow sun
assert (0, 0, 0) not in _colors_present(img) # not a flat-black glyph
def test_draw_weather_icon_unrecognized_category_falls_back_to_cloudy():
def test_draw_weather_icon_rain_uses_exact_panel_blue():
img = Image.new("RGB", (100, 100), (255, 255, 255))
weather_render.draw_weather_icon(img, 50, 50, 30, "not_a_real_category")
fallback = Image.new("RGB", (100, 100), (255, 255, 255))
weather_render.draw_weather_icon(fallback, 50, 50, 30, "cloudy")
assert img.tobytes() == fallback.tobytes()
draw = ImageDraw.Draw(img)
weather_render.draw_weather_icon(draw, 50, 50, 30, "rain")
assert tuple(DEFAULT_PALETTE_RGB[4]) in _colors_present(img) # blue raindrops
def test_draw_weather_icon_thunderstorm_uses_exact_panel_yellow():
img = Image.new("RGB", (100, 100), (255, 255, 255))
draw = ImageDraw.Draw(img)
weather_render.draw_weather_icon(draw, 50, 50, 30, "thunderstorm")
assert tuple(DEFAULT_PALETTE_RGB[2]) in _colors_present(img) # yellow bolt
def test_draw_weather_icon_respects_a_custom_frame_palette():
"""A frame with an Advanced-configuration palette override (see
Frame.palette_rgb) should still get ITS actual yellow, not the
hardcoded default -- same resolution rule as calendar_render.py's
_event_colors."""
custom_palette = [(0, 0, 0), (255, 255, 255), (10, 20, 30), (0, 0, 0), (0, 0, 0), (0, 0, 0)]
img = Image.new("RGB", (100, 100), (255, 255, 255))
draw = ImageDraw.Draw(img)
weather_render.draw_weather_icon(draw, 50, 50, 30, "clear", palette_rgb=custom_palette)
assert (10, 20, 30) in _colors_present(img)
def test_icon_fill_quantizes_uniformly_with_no_dithering_speckle():
"""The actual point of hand-drawing icons in exact panel colors: a
small crop taken from deep inside the sun disc (nowhere near its own
edge) is a single flat fill -- if that fill weren't an exact palette
match, _quantize's Floyd-Steinberg dithering would diffuse rounding
error across it, breaking the crop into a speckle of 2+ colors. An
exact match has zero error to diffuse, so the crop stays perfectly
uniform after quantizing, same as before."""
img = Image.new("RGB", (200, 200), (255, 255, 255))
draw = ImageDraw.Draw(img)
weather_render.draw_weather_icon(draw, 100, 100, 60, "clear")
quantized = _quantize(img, DEFAULT_PALETTE_RGB, dither_strength=1.0).convert("RGB")
# A 20x20 crop centered on the disc -- draw_sun's disc radius is
# 0.55*60=33px, comfortably clear of both the outer edge and the ray
# triangles' base line.
crop = quantized.crop((90, 90, 110, 110))
colors_in_crop = _colors_present(crop)
assert colors_in_crop == {tuple(DEFAULT_PALETTE_RGB[2])} # solid yellow, no speckle