3 Commits
Author SHA1 Message Date
tfaour fcf3aec4c0 Move button actions to per-widget config, add hold-for-global-action
Build and push server image / test (push) Successful in 36s
Firmware build check / build-check (push) Successful in 2m4s
Build and push server image / build-and-push (push) Successful in 3m12s
Build and push server image / deploy (push) Successful in 58s
Next/back button assignment moves from a frame-level "Button
assignments" card into each widget's own gear-icon dialog, prefilled
with a sane default at creation (photos/calendar -> advance/back,
whiteboard/weather -> check_now, others -> none). At most one binding
per (widget, button) now -- cross-widget execution order never
mattered since each widget's action only touches its own state.

New firmware capability: holding NEXT or BACK past a configurable
duration (min 3s, server-side default) triggers a frame-wide action
instead of the per-widget short-press one -- cycling saved layouts,
refreshing all widgets, or freezing/unfreezing every photo widget (see
app/global_actions.py). Firmware next/back checks gain the same
hold-duration polling the combo button already had; the threshold
comes from the previous wake's /frame/config fetch (persisted in NVS),
since this wake's button decision happens before that request.

Not done here: firmware/version.txt is intentionally left unbumped --
this hasn't been built or hardware-tested (no ESP-IDF toolchain in this
environment), so no firmware release build should be triggered yet.
2026-07-27 22:09:33 +00:00
Thomas Faour 9f3f4b6f62 Add a "Clear all" button to the Layout tab's widget canvas
Build and push server image / test (push) Successful in 23s
Build and push server image / build-and-push (push) Successful in 2m1s
Build and push server image / deploy (push) Successful in 54s
One request (DELETE /api/frames/{id}/widgets) removes every widget on
the frame in a single locked transaction, cascading their configs and
button-action bindings the same way single-widget delete already does.
Gated behind confirm() like the existing per-widget remove button, and
disabled when there's nothing to clear. Covered by the same owner/
unrelated-user/linked-but-not-controlling permission shape used
elsewhere (test_widget_placement.py).

Also fixes a real, pre-existing mobile bug this surfaced: the Layout
page's .layout grid used a bare `1fr` track on the <860px breakpoint
instead of `minmax(0, 1fr)` like the desktop rule already does, so a
wide enough descendant (previously nothing hit this; the new title-row
button did) would force the whole page into horizontal scroll on phone
widths. Verified before/after with the run-server driver's new
`viewport` command.
2026-07-25 01:32:25 +00:00
tfaour 5d4bb53b8a Widget system Phase 4a: widget CRUD + grid placement UI
Build and push server image / test (push) Successful in 19s
Build and push server image / build-and-push (push) Successful in 2m32s
Adds the actual "Android home screen" placement experience: a new
Layout tab with a pointer-driven canvas for dragging/resizing widgets
and adding new ones from a type picker. Backed by a new
routers/api_widgets.py (create/move/delete), which re-validates
bounds, minimum footprint, and no-overlap server-side regardless of
what the client already checked. A widget added without an explicit
position lands in the first open space that fits it
(grid.find_open_rect), so users don't have to hunt for empty space
themselves.

Also fixes a real latent bug this surfaced: changing a frame's
orientation swaps the widget grid's long/short axis, which left
existing widget placements out of bounds on the new grid with no
render-time safeguard. Orientation changes now reset the layout to a
single full-panel widget (keeping the first widget's type, dropping
the rest), with a client-side confirm before it happens.
2026-07-24 12:48:56 -04:00