# Widget system A frame's panel isn't one fixed "mode" anymore -- it holds N independently placed/sized widgets (photos/calendar/whiteboard/tasks/static image/text/ weather/battery), like arranging icons on an Android home screen. A frame can hold several widgets of the same type (e.g. two photo widgets pointed at different Immich albums side by side). This replaced an earlier design where `Frame.mode` picked exactly one full-panel renderer; that column (and the other now-dead per-mode `Frame` columns it left behind -- `album_id`, `calendar_*`, `whiteboard_*`, etc.) is still physically present but unused, pending a final cleanup migration (see "Known gaps" below). The device-facing contract is unchanged by any of this: `GET /frame/image`, `POST /frame/advance`, `POST /frame/back` are the same frozen paths firmware has always called (see `docs/architecture.md`) -- what changed is entirely server-side, in how those endpoints decide what to render and what a button press does. ## Data model - `Widget` (`server/app/models.py`): `id`, `frame_id`, `widget_type` (`"photos"` | `"calendar"` | `"whiteboard"` | `"tasks"` | `"static"` | `"text"` | `"weather"` | `"battery"`), `x`/`y`/`w`/`h` (grid cells), `sort_order`. Widgets never overlap (enforced server-side in `routers/api_widgets.py`, re-validated regardless of what the client already checked) -- that's what keeps compositing simple: no z-order, no blending, just N independent regions pasted onto one shared canvas. Also carries an optional per-widget border (`border_style` -- `"none"` | `"solid"` | `"dashed"` | `"dotted"` | `"fancy"`, `border_thickness`, `border_color_index`, an index into the frame's palette so a border always renders as one of the panel's exact 6 ink colors) directly on `Widget` itself rather than a per-type config table, since every widget type can have one regardless of `widget_type`. Drawn by `image_pipeline.draw_widget_border` onto each widget's own region in `routers/device.py`'s `_render_widgets`, before that region is pasted onto the shared canvas -- one central integration point instead of every `app/widgets/*.py` module needing to know about it. Set via the gear-icon dialog's shared "Border" card (`_widget_border_fields.html`, included by every `_widget_dialog_*.html` template) and `POST .../widgets/{id}/border`, its own endpoint (not folded into `api_widget_config_save`) since that endpoint's per-type dispatch is keyed on a config row via `widget_locked`, and border fields live on `Widget` itself, not any per-type config table. - Per-type 1:1 extension tables -- `PhotoWidgetConfig`, `CalendarWidgetConfig`, `WhiteboardWidgetConfig`, `TaskWidgetConfig`, `StaticWidgetConfig`, `TextWidgetConfig`, `WeatherWidgetConfig`, `BatteryWidgetConfig`, each keyed by `widget_id` with `ondelete="CASCADE"` -- rather than one wide table with every type's mostly-irrelevant columns. `TextWidgetConfig.content` is parsed rich text (paragraphs of styled runs), never raw HTML -- see `server/app/text_content.py`'s module docstring for why that parse step is the widget's actual stored-XSS sanitization boundary. `PhotoWidgetConfig` mirrors `app/photo_queue.py`'s attribute names exactly, so that module's advance/back/queue logic ports across widget instances unchanged. `PhotoWidgetConfig.locked` (migration 27) freezes `current_asset_id` against both the timer-elapsed auto-advance (`photo_queue.get_current`) and the advance/back button actions (`app/widgets/photos.py`'s `ACTIONS`) until unlocked -- toggled via a "Lock this photo" button in the widget's own dialog (`POST .../widgets/{id}/lock`), shown as a lock badge on the widget's box on the Layout tab canvas. `TaskWidgetConfig` used to be a handful of `tasks_*` columns bolted onto `CalendarWidgetConfig` (a week-view-only, single-list task list); split into its own widget type (migration 17) so a task list can be placed and sized independent of any calendar's view/footprint, then (migration 18) given the same multi-source shape a calendar widget already has. `WeatherWidgetConfig` similarly lifts `CalendarWidgetConfig`'s embedded weather strip (still present and unchanged, `weather_*` columns) out into its own placeable widget type (migration 24) -- see "Weather widget" below. `BatteryWidgetConfig` (migration 25) is the odd one out -- its actual content (`Frame.battery_percent`/`battery_as_of`) isn't in this table at all, already existing frame-level state set by `routers/device.py`'s `frame_battery` regardless of whether a battery widget is even placed; the config row only holds a display-mode setting (`"compact"` | `"detailed"`). - `FrameCalendar`/`FrameTaskList` are keyed by `widget_id` (not `frame_id`) since a frame can now have more than one independent calendar/tasks widget, each with its own included set. Identical shape and permission model (owner-added, anyone-linked-can-mute, see "Per-widget config UI" below) -- `FrameTaskList` just has no `"ics"` calendar_key variant, since a plain ICS subscription has no VTODO (task) collection. - `FrameButtonAction` (`id`, `frame_id`, `button` [`"next"`|`"back"`], `widget_id`, `action`, `sort_order`) -- see "Button actions" below. ## Placement: a grid, not freeform pixels `app/grid.py` is pure grid math, no I/O. The grid is `GRID_LONG=8` x `GRID_SHORT=5` cells, defined relative to the panel's long/short axis (not "landscape" specifically) so it stays valid across `image_pipeline.logical_render_size(orientation)`'s genuine width/height swap for portrait -- landscape orientations are 8 cols x 5 rows, portrait are 5 cols x 8 rows, same cell size either way. **Changing a frame's orientation invalidates its existing layout** (an 8x5 arrangement isn't valid on a 5x8 grid) -- the server resets to one full-panel widget on an orientation change rather than trying to remap coordinates. Each widget type has a minimum grid footprint (`grid.MIN_FOOTPRINT`): photos 1x1, calendar 3x2 (a crammed calendar is illegible regardless of size-tier scaling), whiteboard 2x2, tasks 2x2, static image 1x1, text 2x1, weather 2x2 (its hourly/daily strips need the room; current/multi_city modes would tolerate smaller, but every mode shares one footprint value), battery 1x1 (just an icon + a percent, legible even at a single cell, like photos/static -- though see `MIN_FOOTPRINT`'s own comment in `grid.py` on a mobile-width gear-icon click-target gap at that size, already pre-existing for photos/static too). Enforced both client-side (UX, in the Layout tab's drag/resize canvas -- `static/frame_layout.js`) and server-side (`routers/api_widgets.py`) -- the client is never trusted alone. ## Rendering: one shared compositor `app/widgets/` is the render/action registry -- one module per `widget_type` (`photos.py`, `calendar.py`, `whiteboard.py`, `tasks.py`, `static_image.py`, `text.py`, `weather.py`, `battery.py`), each exposing: - `render(db, frame, widget, target_w, target_h, is_normal_wake) -> Image`: an unquantized RGB image exactly `target_w x target_h`, the widget's content composed into its own region. Never raises for a foreseeable failure (an Immich hiccup, an unconfigured widget) -- falls back to a small placeholder within its own region instead, so one widget having a bad moment doesn't blank the whole panel. - `ACTIONS: dict[str, Callable]` -- named button actions this type supports (`"advance"`/`"back"` for photos and calendar, `"check_now"` for whiteboard and weather -- both throttled external fetches with a forced-refetch action). Empty for tasks, static image, text, and battery -- nothing to advance/back/force for a passive checklist, a fixed uploaded image, a fixed block of authored text, or a number the device itself pushes on every wake. - `ACTION_LABELS: dict[str, str]` -- human labels for the button- assignment UI. `routers/device.py`'s `_render_widgets` loads every `Widget` row for the frame, maps each one's grid rect to pixels (`grid.cell_to_pixels`), calls its module's `render()`, and hands the whole list of `(rect, image)` regions to `image_pipeline.render_panel` -- which pastes every region onto one shared canvas, then runs enhance/manage-overlay/quantize/dither/pack **once** over the composited result. Quantizing the whole canvas together (not each region separately before pasting) is what keeps the 6-color e-ink dithering pattern consistent across a widget boundary instead of a visible seam at the edge. Calendar widgets pick from discrete size tiers (`calendar_render.py`'s `_SIZE_TIERS`) for font size/margins/row heights based on their actual grid footprint, rather than continuously scaling constants tuned for a full ~800x480 canvas -- falls back to agenda view if a widget is too small for month view to stay legible. ## Button actions Each physical button (NEXT/BACK) runs the `(widget, action)` binding of every widget on the frame that has one -- **at most one binding per widget per button** (a widget can't be bound to two different actions on the same button). On a press, `routers/device.py`'s `_run_button_actions` runs every widget's assigned action for that button (each in its own `widget_locked` span -- never nested, since the underlying per-frame lock isn't reentrant), catching and logging any single action's failure without blocking the rest, then re-renders and returns the whole composed panel once at the end regardless of which actions succeeded. Which widget's action runs first never matters -- each only touches its own state, and the shared re-render happens once, after all of them finish. The UI for this lives in each widget's own gear-icon config dialog (the "Button actions" card, `templates/_widget_button_fields.html` + `static/widget_dialog_button_actions.js`, `POST /api/frames/{id}/widgets/{widget_id}/button-actions`) -- not a frame-level tab, since assigning a widget's next/back behavior is naturally part of configuring that widget. The card only renders for widget types with a non-empty `ACTIONS` (photos, calendar, whiteboard, weather); tasks/ static/text/battery have nothing to bind so the card is omitted for them. An empty selection ("(none)") clears that button's binding for the widget. A newly-created widget (including the one auto-migrated from a frame's old `mode` on upgrade) gets a sensible default binding reproducing its old button behavior -- see `widgets.default_button_actions` (called from both `migration.py`'s backfill and `api_widgets.py`'s `api_widget_create`), so a widget is never left with nothing bound until someone deliberately reassigns it. ### Hold-for-global-action Holding NEXT or BACK past a configurable duration (`Frame.hold_duration_ms`, minimum 3000ms, set on the Configuration tab) triggers a **global** action instead of the per-widget one -- not scoped to any widget, e.g. cycling through the user's saved layouts. See `app/global_actions.py`'s `GLOBAL_ACTIONS`/`GLOBAL_ACTION_LABELS` registry and `routers/device.py`'s `/frame/global-next`/`/frame/global-back` (the device calls these instead of `/frame/advance`/`/frame/back` once it detects a long press -- see `firmware/main/next_button.c`/`back_button.c`). `Frame.next_hold_action`/`back_hold_action` pick which registry entry (if any) each button's hold triggers; unset is a silent no-op, same convention as an unbound short-press button. ## Per-widget config UI Each widget has a gear-icon button on the Layout canvas that opens a `` with that widget's own settings (album, calendar/task-list inclusion, whiteboard source, etc.) -- not a per-frame tab, since a frame can now have several widgets of the same type with independent settings. The dialog HTML is injected server-rendered (`routers/frame_pages.py`'s `widget_dialog`, dispatching on `widget.widget_type`); its JS is a top-level, always-loaded file (`static/widget_dialog_*.js`) exposing `initDialog()`/`closeDialog()`, since dynamically-injected HTML can't carry executable `