device.py's mode-keyed dispatch is replaced by a real compositor: load a frame's widgets, compute pixel rects via app/grid.py, render each through its widget module, and composite with render_panel. Physical NEXT/BACK buttons now execute each frame's assigned FrameButtonAction rows instead of one hardcoded per-mode action. api_frames.py, manage.py, and common.py's build_manage_content are repointed to read/write the frame's widget config rows instead of the old Frame columns, and every settings page (Photos/Calendar/ Whiteboard tabs) now pre-fills its form from the same widget config the write endpoints actually save to -- previously the read and write sides would have silently diverged. The old mode selector and photo-inlay checkbox are removed along with their now-inert wiring; arbitrary widget placement subsumes what the fixed inlay split did. Ships together with Phase 1 (per-type render/action modules) since splitting the read/write cutover across deploys would have left settings changes with no visible effect.
190 lines
10 KiB
HTML
190 lines
10 KiB
HTML
{% extends "app_base.html" %}
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{% block title %}{{ frame.name or "Frame" }} · Configuration{% endblock %}
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{% block page_title %}{% include "_frame_name_edit.html" %}{% endblock %}
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{% block device_status %}{% include "_device_status_bar.html" %}{% endblock %}
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{% block tabs %}{% include "_frame_tabs.html" %}{% endblock %}
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{% block content %}
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<div id="control-banner" class="control-banner" style="display: none;">
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<span id="control-holder"></span>
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<button type="button" id="take-control" class="btn-inline">Take control</button>
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</div>
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<div class="layout">
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<div class="main-col">
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<section class="card">
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<h2 class="card-title">Display settings</h2>
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<form id="config-form">
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<label>Orientation
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<select id="orientation">
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<option value="landscape" {% if frame.orientation == "landscape" %}selected{% endif %}>Landscape</option>
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<option value="portrait" {% if frame.orientation == "portrait" %}selected{% endif %}>Portrait</option>
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<option value="landscape_flipped" {% if frame.orientation == "landscape_flipped" %}selected{% endif %}>Landscape (flipped)</option>
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<option value="portrait_flipped" {% if frame.orientation == "portrait_flipped" %}selected{% endif %}>Portrait (flipped)</option>
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</select>
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</label>
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<label>Refresh interval (minutes)
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<input type="number" id="refresh_interval_minutes" min="1" max="1440"
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value="{{ (frame.refresh_interval_s // 60) or 60 }}" required>
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</label>
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<div class="checkbox-row">
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<input type="checkbox" id="quiet_hours_enabled" {% if frame.quiet_hours_enabled %}checked{% endif %}>
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<label for="quiet_hours_enabled">Quiet hours (don't wake overnight)</label>
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</div>
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<label>Quiet hours start
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<input type="time" id="quiet_hours_start" value="{{ frame.quiet_hours_start }}">
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</label>
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<label>Quiet hours end
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<input type="time" id="quiet_hours_end" value="{{ frame.quiet_hours_end }}">
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</label>
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<label>Timezone
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<select id="timezone">
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{% for tz in timezones %}
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<option value="{{ tz }}" {% if tz == frame.timezone %}selected{% endif %}>{{ tz }}</option>
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{% endfor %}
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</select>
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</label>
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<p class="sub" style="margin-top: 8px;">Quiet hours times are
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interpreted in this timezone. The device may still wake once right
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at the start of quiet hours -- it can't know ahead of time -- but
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goes right back to sleep until they end.</p>
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<button type="submit">Save</button>
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</form>
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</section>
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</div>
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<div class="side-col">
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<section class="card">
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<h2 class="card-title">Firmware update</h2>
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<p class="sub" id="firmware-board">
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{% if frame.device_board_variant %}Detected board: {{ frame.device_board_variant }}
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{% else %}Board not detected yet -- the frame reports it on its next check-in.{% endif %}
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</p>
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<p class="sub" id="firmware-available">
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{% if frame.firmware_available_version %}Uploaded: v{{ frame.firmware_available_version }} -- the frame
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updates itself on its next wake if it's running something else.{% else %}No firmware uploaded yet.{% endif %}
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</p>
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<input type="file" id="firmware-file" accept=".bin">
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<button type="button" class="secondary" id="firmware-upload">Upload firmware</button>
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<div id="firmware-repo-display" style="margin-top: 16px; {% if not frame.firmware_update_repo_url %}display: none;{% endif %}">
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<p class="sub">Gitea repo: <code id="firmware-repo-text">{{ frame.firmware_update_repo_url }}</code>
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<button type="button" class="secondary btn-inline" id="firmware-repo-edit-btn">Edit</button>
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</p>
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</div>
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<label id="firmware-repo-edit" style="{% if frame.firmware_update_repo_url %}display: none;{% endif %}">Gitea repo URL
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<input type="text" id="firmware_update_repo_url" placeholder="https://git.example.com/owner/repo"
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value="{{ frame.firmware_update_repo_url }}">
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</label>
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<div class="checkbox-row">
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<input type="checkbox" id="firmware_auto_update" {% if frame.firmware_auto_update %}checked{% endif %}>
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<label for="firmware_auto_update">Automatically apply updates</label>
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</div>
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<p class="sub" style="margin-top: 4px;">While on, this frame installs
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whatever the repo above publishes next, with nobody reviewing it
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first -- only point it at a repo you trust.</p>
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<button type="button" class="secondary" id="firmware-settings-save">Save</button>
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<p class="sub" id="firmware-gitea-status" style="display: none; margin-top: 10px;"></p>
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<button type="button" class="secondary" id="firmware-check-now">Check now</button>
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<button type="button" id="firmware-update-btn" style="display: none;">Update frame</button>
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</section>
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<section class="card">
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<h2 class="card-title">Battery alerts</h2>
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<label>Email me when battery drops below (%)
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<input type="number" id="battery_alert_threshold_pct" min="0" max="100"
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value="{% if frame.battery_alert_threshold_pct >= 0 %}{{ frame.battery_alert_threshold_pct }}{% endif %}"
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placeholder="disabled">
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</label>
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<p class="sub" style="margin-top: 8px;">Sent once per discharge cycle
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to the frame owner's email (set in Settings) -- clear the field to
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disable. Needs SMTP configured by an admin.</p>
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<button type="button" class="secondary" id="battery-alert-save">Save</button>
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</section>
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<details class="card">
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<summary class="card-title">Advanced configuration</summary>
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<p class="sub">Color-quantization values used when dithering photos
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for this panel -- approximations by default, since exact primaries
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aren't published. Tune them by comparing a rendered photo against
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the physical panel; different panel units can vary enough to be
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worth calibrating per frame.</p>
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<div class="palette-table-wrap">
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<table class="palette-table">
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<thead><tr><th></th><th>Color</th><th>Hex</th><th>R</th><th>G</th><th>B</th></tr></thead>
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<tbody>
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{% set current_palette = frame.palette_rgb or default_palette_rgb %}
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{% set current_hex = palette_to_hex(current_palette) %}
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{% for label in palette_labels %}
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<tr>
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<td><span class="palette-swatch-preview" data-index="{{ loop.index0 }}"
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style="background: {{ current_hex[loop.index0] }};"></span></td>
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<td>{{ label }}</td>
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<td><input type="text" class="palette-hex" id="palette_{{ loop.index0 }}" data-index="{{ loop.index0 }}"
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value="{{ current_hex[loop.index0] }}" maxlength="7" pattern="#[0-9a-fA-F]{6}"
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spellcheck="false" autocomplete="off"></td>
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<td><input type="number" class="palette-rgb palette-r" data-index="{{ loop.index0 }}"
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min="0" max="255" value="{{ current_palette[loop.index0][0] }}"></td>
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<td><input type="number" class="palette-rgb palette-g" data-index="{{ loop.index0 }}"
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min="0" max="255" value="{{ current_palette[loop.index0][1] }}"></td>
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<td><input type="number" class="palette-rgb palette-b" data-index="{{ loop.index0 }}"
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min="0" max="255" value="{{ current_palette[loop.index0][2] }}"></td>
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</tr>
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{% endfor %}
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</tbody>
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</table>
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</div>
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<h2 class="card-title" style="margin-top: 20px;">Image adjustments</h2>
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<label>Color enhancement <span class="slider-value" id="color_boost_value">{{ "%.2f" | format(frame.color_boost) }}</span>
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<input type="range" id="color_boost" min="0" max="2" step="0.05" value="{{ frame.color_boost }}">
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</label>
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<label>Contrast <span class="slider-value" id="contrast_boost_value">{{ "%.2f" | format(frame.contrast_boost) }}</span>
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<input type="range" id="contrast_boost" min="0" max="2" step="0.05" value="{{ frame.contrast_boost }}">
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</label>
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<label>Dithering strength <span class="slider-value" id="dither_strength_value">{{ "%.2f" | format(frame.dither_strength) }}</span>
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<input type="range" id="dither_strength" min="0" max="1" step="0.05" value="{{ frame.dither_strength }}">
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</label>
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<p class="sub" style="margin-top: 8px;">1.00 is unchanged for color/
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contrast. Dithering strength trades noise texture for smoother
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gradients as it goes down; 0 is a flat, un-dithered quantization.
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Use the preview below to compare.</p>
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<button type="button" class="secondary" id="palette-save" style="margin-top: 16px;">Save</button>
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<button type="button" class="secondary" id="palette-reset">Reset to defaults</button>
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</details>
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<section class="card">
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<h2 class="card-title">Preview</h2>
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<p class="sub">The current photo, and exactly how it renders on the
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panel with this frame's saved settings above.</p>
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<div class="preview-compare">
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<div class="preview-pane">
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<p class="sub">Now displaying</p>
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<img class="preview-img" id="preview-original" alt="Original photo">
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</div>
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<div class="preview-pane">
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<p class="sub">How it will look on the frame</p>
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<img class="preview-img" id="preview-rendered" alt="Rendered preview">
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</div>
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</div>
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<button type="button" class="secondary" id="preview-refresh">Refresh preview</button>
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</section>
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</div>
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</div>
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<div id="result"></div>
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{% endblock %}
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{% block scripts %}
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<script>
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window.FRAME_API = {{ ("/api/frames/" ~ frame.id) | tojson }};
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window.DEFAULT_PALETTE_HEX = {{ palette_to_hex(default_palette_rgb) | tojson }};
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</script>
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<script src="/static/device_status_bar.js"></script>
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<script src="/static/frame_header.js"></script>
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<script src="/static/frame_config.js"></script>
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{% endblock %}
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