Add remove-from-rotation, fix mobile scroll-vs-drag conflict
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Remove from rotation: a new bounded exclude list
(FrameConfig.excluded_asset_ids) that photo_queue._top_up() never
selects from. POST /api/queue/remove scrubs an asset out of
queue/history too so it can't resurface via "Show next" or the back
button, and if it was the current photo, advances away from it
immediately -- without recording it in history, since going back to a
photo you just explicitly removed doesn't make sense. Doesn't touch
Immich or the album itself, just this frame's own selection. Wired into
the web UI as a small "x" button on both the current-photo thumbnail
and every upcoming card.

Mobile scroll fix: touching a card to scroll the page was being
captured as a drag attempt every time (touch-action: none on every
.photo-card, needed for the existing drag-reorder gesture to work at
all), making it too easy to accidentally reorder instead of scroll.
Reworked touch dragging to require a brief hold (350ms, roughly
stationary) before it arms -- touch-action stays "pan-y" (native
scroll allowed) the whole time up to that point, so a normal
touch-and-swipe scrolls the page like anywhere else, and only switches
to "none" once a hold is confirmed as deliberate. Mouse dragging is
unchanged (no hold delay -- no scroll-vs-drag ambiguity with a mouse).
Also made the "Show next" and new remove buttons always visible instead
of hover/focus-revealed, since that was invisible-but-still-tappable on
touch (no hover state) -- a real hazard for a destructive action.
This commit is contained in:
2026-07-19 18:09:30 -04:00
parent 5588ce3e1b
commit 86d5852f8e
5 changed files with 199 additions and 19 deletions
+9
View File
@@ -111,6 +111,15 @@ algorithm itself -- it just streams the response straight to the panel.
body is `{"asset_id": "..."}`. Used by "Show next" in the web UI --
unlike `/reorder`, doesn't depend on the client knowing the queue's
full current order, so it can't fail from staleness
- `POST /api/queue/remove` -- permanently excludes a photo from this
frame's rotation; body is `{"asset_id": "..."}`. Doesn't touch Immich
or the album -- the photo just stops being selected by this frame
again (`app/photo_queue.py`'s `excluded_asset_ids`/`remove_from_rotation()`).
Works on the current photo too, in which case it immediately advances
to a different one (without recording the removed photo in history --
going back to a photo you just removed wouldn't make sense). Used by
the "×" button in the web UI on both the current-photo thumbnail and
each upcoming card
- `GET /api/photo-thumbnail/{asset_id}` -- proxies an Immich thumbnail so
the browser never needs the Immich API key directly
- `GET /health` -- liveness check
+1
View File
@@ -37,6 +37,7 @@ class FrameConfig(BaseModel):
queue_cursor: int = 0 # internal bookkeeping for sequential queue top-up; not user-facing
queue_target_len: int = 20 # how many upcoming photos to keep queued/shown in the web UI
history: list[str] = [] # bounded stack of previously-current asset ids, most recent last
excluded_asset_ids: list[str] = [] # permanently removed from this frame's rotation (not deleted from Immich)
def load() -> FrameConfig:
+23
View File
@@ -132,6 +132,7 @@ def api_config_save(
cfg.queue = []
cfg.queue_cursor = 0
cfg.history = []
cfg.excluded_asset_ids = []
cfg.album_id = album_id
cfg.order = order if order in ("sequential", "shuffle") else "sequential"
cfg.refresh_interval_s = max(MIN_REFRESH_INTERVAL_S, min(MAX_REFRESH_INTERVAL_S, refresh_interval_s))
@@ -488,6 +489,28 @@ def api_queue_promote(body: QueuePromoteRequest):
return {"status": "saved"}
class QueueRemoveRequest(BaseModel):
asset_id: str
@app.post("/api/queue/remove", dependencies=[Depends(require_access_token)])
def api_queue_remove(body: QueueRemoveRequest):
"""Permanently removes a photo from this frame's rotation -- "Remove"
in the web UI, on either an upcoming card or the current photo. Does
NOT touch Immich or the album itself; see photo_queue.remove_from_rotation()."""
cfg = config.load()
_require_configured(cfg)
client = ImmichClient(cfg.immich_url, cfg.immich_api_key)
assets = _list_assets(client, cfg)
with config.locked():
cfg = config.load() # re-read: state may have changed since the unlocked read above
photo_queue.remove_from_rotation(cfg, assets, body.asset_id)
config.save(cfg)
return {"status": "removed"}
@app.get("/api/photo-thumbnail/{asset_id}", dependencies=[Depends(require_access_token)])
def api_photo_thumbnail(asset_id: str):
cfg = config.load()
+43 -2
View File
@@ -20,6 +20,13 @@ actually changes `current_asset_id`, the old one is pushed onto
`advance_forced` -- it pops `history` back into `current_asset_id` and
pushes the photo it's replacing onto the *front* of `queue`, so pressing
next afterwards lands you right back where you were.
`excluded_asset_ids` is a permanent (until explicitly un-excluded, which
there's no UI for yet) block list -- `_top_up()` never selects an
excluded photo, and `remove_from_rotation()` scrubs one out of
`queue`/`history` too, so it can't resurface via "Show next" or the back
button either. This doesn't touch Immich at all -- the photo stays in
the album, it's just never chosen by this frame again.
"""
from __future__ import annotations
@@ -34,7 +41,8 @@ HISTORY_MAX_LEN = 20
def _top_up(cfg: FrameConfig, assets: list[dict]) -> None:
valid_ids = {a["id"] for a in assets}
cfg.queue = [asset_id for asset_id in cfg.queue if asset_id in valid_ids]
excluded_ids = set(cfg.excluded_asset_ids)
cfg.queue = [asset_id for asset_id in cfg.queue if asset_id in valid_ids and asset_id not in excluded_ids]
target = cfg.queue_target_len
if len(cfg.queue) > target:
@@ -48,7 +56,7 @@ def _top_up(cfg: FrameConfig, assets: list[dict]) -> None:
if needed <= 0 or not assets:
return
excluded = set(cfg.queue)
excluded = set(cfg.queue) | set(cfg.excluded_asset_ids)
if cfg.current_asset_id:
excluded.add(cfg.current_asset_id)
@@ -127,6 +135,39 @@ def back_forced(cfg: FrameConfig, assets: list[dict]) -> bool:
return False
def remove_from_rotation(cfg: FrameConfig, assets: list[dict], asset_id: str) -> bool:
"""Permanently excludes asset_id from this frame's rotation (see the
module docstring) -- doesn't touch Immich, just this frame's own
selection. Scrubs it out of queue and history too, so it can't
resurface via "Show next" or the back button either. If it was the
current photo, immediately advances to a new one -- deliberately
*not* through advance_forced(), since that would record the removed
photo in history, and going back to a photo you just explicitly
removed doesn't make sense. Returns whether the current photo
changed as a result."""
if asset_id not in cfg.excluded_asset_ids:
cfg.excluded_asset_ids.append(asset_id)
cfg.queue = [a for a in cfg.queue if a != asset_id]
cfg.history = [a for a in cfg.history if a != asset_id]
if asset_id != cfg.current_asset_id:
return False
_top_up(cfg, assets)
if cfg.queue:
cfg.current_asset_id = cfg.queue.pop(0)
else:
# Queue empty even after top-up (e.g. everything else is also
# excluded, or a tiny album) -- fall back to any remaining
# non-excluded asset, or give up and show nothing.
excluded_ids = set(cfg.excluded_asset_ids)
remaining = [a["id"] for a in assets if a["id"] not in excluded_ids]
cfg.current_asset_id = remaining[0] if remaining else ""
cfg.current_asset_set_at = time.time()
_top_up(cfg, assets)
return True
def sync_queue_length(cfg: FrameConfig, assets: list[dict]) -> None:
"""Tops up or trims cfg.queue to match cfg.queue_target_len without
otherwise touching current_asset_id. Used by GET /api/queue so a
+123 -17
View File
@@ -30,22 +30,30 @@
.photo-card {
position: relative; cursor: grab; border-radius: 6px; overflow: hidden; aspect-ratio: 1;
background: #f3f4f6; border: 1px solid #e5e7eb;
/* Touching a card is what starts a drag -- without this the browser
treats that touch as the start of a page scroll instead, and
pointermove events for the drag never arrive on mobile. */
touch-action: none;
/* pan-y (not none): lets a normal touch-scroll of the page work
when you touch a card without meaning to drag it. Dragging on
touch instead requires a brief hold first (see the JS below),
which switches this to "none" for the rest of that touch --
only once we're sure it's a deliberate drag, not a scroll. */
touch-action: pan-y;
}
.photo-card:active { cursor: grabbing; }
.photo-card.dragging { opacity: 0.35; }
.photo-card.drag-armed { box-shadow: 0 0 0 3px rgba(37, 99, 235, 0.5) inset; }
.photo-card.drag-over { outline: 3px solid #2563eb; outline-offset: -3px; }
.photo-card img { width: 100%; height: 100%; object-fit: cover; display: block; pointer-events: none; }
.photo-card .badge { position: absolute; top: 6px; left: 6px; background: rgba(0, 0, 0, 0.6); color: white; font-size: 10px; padding: 2px 6px; border-radius: 3px; }
.photo-card .remove-btn, .thumb-wrap .remove-btn {
position: absolute; top: 6px; right: 6px; width: 22px; height: 22px; margin: 0; padding: 0;
line-height: 20px; text-align: center; font-size: 13px; border-radius: 50%;
background: rgba(0, 0, 0, 0.55); color: white;
}
.photo-card .remove-btn:hover, .thumb-wrap .remove-btn:hover { background: rgba(153, 27, 27, 0.85); }
.photo-card .show-next {
position: absolute; bottom: 6px; left: 6px; right: 6px; margin: 0; padding: 5px 0;
font-size: 11px; text-align: center; background: rgba(37, 99, 235, 0.92); border-radius: 4px;
opacity: 0; transition: opacity 0.15s;
font-size: 11px; text-align: center; background: rgba(37, 99, 235, 0.85); border-radius: 4px;
}
.photo-card:hover .show-next, .photo-card:focus-within .show-next { opacity: 1; }
.thumb-wrap { position: relative; display: inline-block; }
</style>
</head>
<body>
@@ -100,7 +108,9 @@
</div>
<h2 class="section">Upcoming</h2>
<p class="sub">Drag a photo to reorder, or use "Show next" to jump it to the front.</p>
<p class="sub">Drag a photo to reorder (on touch, hold briefly first so a
normal scroll still works), "Show next" to jump it to the front, or
the &times; to remove it from rotation entirely.</p>
<div id="upcoming-grid" class="photo-grid"></div>
<script>
@@ -169,15 +179,30 @@
// Pointer Events (not the native HTML5 Drag-and-Drop API) so the same
// code drives mouse, touch, and pen -- native drag-and-drop is
// mouse-only by spec and never fires at all on phones/tablets.
let dragState = null; // { pointerId, fromIndex, toIndex, moved }
const DRAG_START_THRESHOLD_PX = 6; // ignore tiny jitter from an imprecise tap
//
// On touch specifically, a card only "arms" for dragging after a
// brief hold (DRAG_HOLD_MS) with the finger roughly stationary --
// .photo-card's touch-action stays "pan-y" (native scroll allowed)
// the whole time up to that point, so a normal touch-and-swipe to
// scroll the page still works even though it starts on a card. Once
// armed, touch-action switches to "none" for the rest of that touch
// so drag tracking gets every pointermove reliably. Mouse skips the
// hold entirely (no scroll-vs-drag ambiguity with a mouse).
let dragState = null; // { pointerId, fromIndex, toIndex, moved, armed, holdTimer }
const DRAG_START_THRESHOLD_PX = 6; // ignore tiny jitter once armed, before committing to a drag
const DRAG_HOLD_MS = 350;
const HOLD_CANCEL_THRESHOLD_PX = 10; // movement before the hold timer fires -> treat as a scroll, not a drag
function clearDragOverStyling() {
document.querySelectorAll('.photo-card.drag-over').forEach((el) => el.classList.remove('drag-over'));
}
function endDrag(card) {
card.classList.remove('dragging');
if (dragState && dragState.holdTimer) {
clearTimeout(dragState.holdTimer);
}
card.style.touchAction = '';
card.classList.remove('dragging', 'drag-armed');
clearDragOverStyling();
if (dragState && dragState.moved && dragState.toIndex !== undefined && dragState.toIndex !== dragState.fromIndex) {
moveItem(dragState.fromIndex, dragState.toIndex);
@@ -205,6 +230,17 @@
badge.textContent = String(i + 1);
card.appendChild(badge);
const removeBtn = document.createElement('button');
removeBtn.type = 'button';
removeBtn.className = 'remove-btn';
removeBtn.title = 'Remove from rotation';
removeBtn.textContent = '×';
removeBtn.addEventListener('click', (e) => {
e.stopPropagation();
removeAsset(item.id);
});
card.appendChild(removeBtn);
const nextBtn = document.createElement('button');
nextBtn.type = 'button';
nextBtn.className = 'show-next';
@@ -216,20 +252,50 @@
card.appendChild(nextBtn);
card.addEventListener('pointerdown', (e) => {
if (e.target.closest('.show-next')) {
if (e.target.closest('.show-next') || e.target.closest('.remove-btn')) {
return; // let the button's own click handler run, don't start a drag
}
if (e.pointerType === 'mouse' && e.button !== 0) {
return; // left button only
}
dragState = { pointerId: e.pointerId, fromIndex: i, toIndex: undefined, moved: false, startX: e.clientX, startY: e.clientY };
card.setPointerCapture(e.pointerId);
dragState = {
pointerId: e.pointerId, fromIndex: i, toIndex: undefined, moved: false,
armed: e.pointerType !== 'touch', startX: e.clientX, startY: e.clientY, holdTimer: null,
};
if (e.pointerType === 'touch') {
dragState.holdTimer = setTimeout(() => {
if (dragState && dragState.pointerId === e.pointerId && !dragState.armed) {
dragState.armed = true;
card.classList.add('drag-armed');
card.style.touchAction = 'none';
try { card.setPointerCapture(e.pointerId); } catch (err) { /* pointer may have already left */ }
}
}, DRAG_HOLD_MS);
} else {
card.setPointerCapture(e.pointerId);
}
});
card.addEventListener('pointermove', (e) => {
if (!dragState || dragState.pointerId !== e.pointerId) {
return;
}
if (!dragState.armed) {
// Still deciding whether this is a hold-to-drag or a scroll --
// moving this much before the hold timer fires means scroll;
// bail out and let the browser's native pan-y handle it.
const dx0 = e.clientX - dragState.startX;
const dy0 = e.clientY - dragState.startY;
if (Math.hypot(dx0, dy0) > HOLD_CANCEL_THRESHOLD_PX) {
clearTimeout(dragState.holdTimer);
dragState = null;
}
return;
}
if (!dragState.moved) {
const dx = e.clientX - dragState.startX;
const dy = e.clientY - dragState.startY;
@@ -237,6 +303,7 @@
return;
}
dragState.moved = true;
card.classList.remove('drag-armed');
card.classList.add('dragging');
}
const overCard = document.elementFromPoint(e.clientX, e.clientY)?.closest('.photo-card');
@@ -289,6 +356,25 @@
loadQueue(); // always refetch the authoritative order rather than guessing locally
}
async function removeAsset(assetId) {
if (!confirm('Remove this photo from the rotation? It stays in Immich -- this frame just won\'t show it again.')) {
return;
}
try {
const resp = await fetch('/api/queue/remove', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ asset_id: assetId }),
});
if (!resp.ok) {
throw new Error(await resp.text());
}
} catch (e) {
showStatus(false, e.message);
}
loadQueue();
}
async function persistOrder(items) {
try {
const resp = await fetch('/api/queue/reorder', {
@@ -315,9 +401,29 @@
return;
}
const data = await resp.json();
currentEl.innerHTML = data.current
? `<img class="thumb" src="${data.current.thumbnail_url}">`
: '<p class="sub">Nothing displayed yet.</p>';
currentEl.innerHTML = '';
if (data.current) {
const wrap = document.createElement('div');
wrap.className = 'thumb-wrap';
const img = document.createElement('img');
img.className = 'thumb';
img.src = data.current.thumbnail_url;
img.alt = '';
wrap.appendChild(img);
const removeBtn = document.createElement('button');
removeBtn.type = 'button';
removeBtn.className = 'remove-btn';
removeBtn.title = 'Remove from rotation';
removeBtn.textContent = '×';
removeBtn.addEventListener('click', () => removeAsset(data.current.id));
wrap.appendChild(removeBtn);
currentEl.appendChild(wrap);
} else {
currentEl.innerHTML = '<p class="sub">Nothing displayed yet.</p>';
}
renderUpcoming(data.upcoming);
} catch (e) {
currentEl.innerHTML = '<p class="sub">Could not load.</p>';