Repo-tracked context so a fresh Claude Code session (this machine or a remote/cloud one) gets accurate project context without relying on this session's local, machine-specific memory: repo conventions (no co-author trailers, flag copyleft deps explicitly, scope security gates broadly -- each backed by a real past incident), testing/deploy workflow, and pointers into the existing docs. docs/architecture.md's sequence diagram and boot-flow text still described the pre-widget-system single-photo-queue model (e.g. "force- advance to next queued photo") even though that was fully replaced by the widget system across this branch's recent history -- fixed, and added docs/widgets.md distilling the widget system's actual design (data model, grid placement, compositor, button-action dispatch) as current-state documentation, including the still-open Phase 6 cleanup (legacy Frame columns not yet dropped) as a known gap.
150 lines
7.8 KiB
Markdown
150 lines
7.8 KiB
Markdown
# Widget system
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A frame's panel isn't one fixed "mode" anymore -- it holds N independently
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placed/sized widgets (photos/calendar/whiteboard), like arranging icons on
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an Android home screen. A frame can hold several widgets of the same type
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(e.g. two photo widgets pointed at different Immich albums side by side).
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This replaced an earlier design where `Frame.mode` picked exactly one
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full-panel renderer; that column (and the other now-dead per-mode `Frame`
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columns it left behind -- `album_id`, `calendar_*`, `whiteboard_*`, etc.)
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is still physically present but unused, pending a final cleanup migration
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(see "Known gaps" below).
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The device-facing contract is unchanged by any of this: `GET /frame/image`,
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`POST /frame/advance`, `POST /frame/back` are the same frozen paths
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firmware has always called (see `docs/architecture.md`) -- what changed is
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entirely server-side, in how those endpoints decide what to render and what
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a button press does.
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## Data model
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- `Widget` (`server/app/models.py`): `id`, `frame_id`, `widget_type`
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(`"photos"` | `"calendar"` | `"whiteboard"`), `x`/`y`/`w`/`h` (grid
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cells), `sort_order`. Widgets never overlap (enforced server-side in
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`routers/api_widgets.py`, re-validated regardless of what the client
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already checked) -- that's what keeps compositing simple: no z-order,
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no blending, just N independent regions pasted onto one shared canvas.
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- Per-type 1:1 extension tables -- `PhotoWidgetConfig`,
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`CalendarWidgetConfig`, `WhiteboardWidgetConfig`, each keyed by
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`widget_id` with `ondelete="CASCADE"` -- rather than one wide table with
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every type's mostly-irrelevant columns. `PhotoWidgetConfig` mirrors
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`app/photo_queue.py`'s attribute names exactly, so that module's
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advance/back/queue logic ports across widget instances unchanged.
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- `FrameCalendar` is keyed by `widget_id` (not `frame_id`) since a frame
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can now have more than one independent calendar widget, each with its
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own set of included calendars.
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- `FrameButtonAction` (`id`, `frame_id`, `button` [`"next"`|`"back"`],
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`widget_id`, `action`, `sort_order`) -- see "Button actions" below.
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## Placement: a grid, not freeform pixels
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`app/grid.py` is pure grid math, no I/O. The grid is `GRID_LONG=8` x
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`GRID_SHORT=5` cells, defined relative to the panel's long/short axis
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(not "landscape" specifically) so it stays valid across
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`image_pipeline.logical_render_size(orientation)`'s genuine width/height
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swap for portrait -- landscape orientations are 8 cols x 5 rows, portrait
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are 5 cols x 8 rows, same cell size either way. **Changing a frame's
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orientation invalidates its existing layout** (an 8x5 arrangement isn't
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valid on a 5x8 grid) -- the server resets to one full-panel widget on an
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orientation change rather than trying to remap coordinates.
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Each widget type has a minimum grid footprint (`grid.MIN_FOOTPRINT`):
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photos 1x1, calendar 3x2 (a crammed calendar is illegible regardless of
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size-tier scaling), whiteboard 2x2. Enforced both client-side (UX, in the
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Layout tab's drag/resize canvas -- `static/frame_layout.js`) and
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server-side (`routers/api_widgets.py`) -- the client is never trusted
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alone.
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## Rendering: one shared compositor
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`app/widgets/` is the render/action registry -- one module per
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`widget_type` (`photos.py`, `calendar.py`, `whiteboard.py`), each
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exposing:
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- `render(db, frame, widget, target_w, target_h, is_normal_wake) -> Image`:
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an unquantized RGB image exactly `target_w x target_h`, the widget's
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content composed into its own region. Never raises for a foreseeable
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failure (an Immich hiccup, an unconfigured widget) -- falls back to a
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small placeholder within its own region instead, so one widget having a
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bad moment doesn't blank the whole panel.
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- `ACTIONS: dict[str, Callable]` -- named button actions this type
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supports (`"advance"`/`"back"` for photos and calendar, `"check_now"`
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for whiteboard).
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- `ACTION_LABELS: dict[str, str]` -- human labels for the button-
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assignment UI.
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`routers/device.py`'s `_render_widgets` loads every `Widget` row for the
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frame, maps each one's grid rect to pixels (`grid.cell_to_pixels`), calls
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its module's `render()`, and hands the whole list of `(rect, image)`
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regions to `image_pipeline.render_panel` -- which pastes every region onto
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one shared canvas, then runs enhance/manage-overlay/quantize/dither/pack
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**once** over the composited result. Quantizing the whole canvas together
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(not each region separately before pasting) is what keeps the 6-color
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e-ink dithering pattern consistent across a widget boundary instead of a
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visible seam at the edge.
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Calendar widgets pick from discrete size tiers (`calendar_render.py`'s
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`_SIZE_TIERS`) for font size/margins/row heights based on their actual
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grid footprint, rather than continuously scaling constants tuned for a
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full ~800x480 canvas -- falls back to agenda view if a widget is too small
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for month view to stay legible.
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## Button actions
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Each physical button (NEXT/BACK) maps to an **ordered list** of
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`(widget, action)` bindings, not a fixed meaning -- e.g. NEXT can be
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"photo widget A: advance" *and* "calendar widget B: advance" together, or
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even a mismatched combination on purpose. On a press,
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`routers/device.py`'s `_run_button_actions` runs every assigned action for
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that button in order (each in its own `widget_locked` span -- never nested,
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since the underlying per-frame lock isn't reentrant), catching and
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logging any single action's failure without blocking the rest, then
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re-renders and returns the whole composed panel once at the end regardless
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of which actions succeeded.
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The web UI for this is the "Button assignments" card on a frame's
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Configuration tab (`static/frame_config.js`, `GET`/`PUT
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/api/frames/{id}/buttons`) -- add/remove/reorder, autosaved. Two widgets of
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the same type would otherwise both just say "Photos" in the assignment
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dropdowns; the UI disambiguates using each widget's grid position (e.g.
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"Photos 1 (left)" / "Photos 2 (right)"), the same way you'd tell them
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apart by eye on the Layout canvas.
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A newly-created widget (including the one auto-migrated from a frame's old
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`mode` on upgrade) gets a sensible default binding reproducing its old
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button behavior -- see `migration.py`'s `_default_button_actions`.
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## Per-widget config UI
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Each widget has a gear-icon button on the Layout canvas that opens a
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`<dialog>` with that widget's own settings (album, calendar inclusion,
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whiteboard source, etc.) -- not a per-frame tab, since a frame can now
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have several widgets of the same type with independent settings. The
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dialog HTML is injected server-rendered (`routers/frame_pages.py`'s
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`widget_dialog`, dispatching on `widget.widget_type`); its JS is a
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top-level, always-loaded file (`static/widget_dialog_*.js`) exposing
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`init<Type>Dialog()`/`close<Type>Dialog()`, since dynamically-injected
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HTML can't carry executable `<script>` tags. While a dialog is open,
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`window.FRAME_API` is repointed at that widget's own API base
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(`/api/frames/{id}/widgets/{widget_id}`) and restored on close;
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`window.FRAME_BASE_API` stays pointed at the frame-level base throughout
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for the always-present header/status-bar JS.
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## Known gaps (Phase 6, not yet done)
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The original 8-phase rollout plan's last phase is still open:
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- Legacy per-mode `Frame` columns (`mode`, `album_id`,
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`current_asset_id`, all `calendar_*`, all `whiteboard_*`, etc.) are
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still physically present in the schema but no longer read or written
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anywhere -- they need a dedicated final migration to drop them. Left in
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place deliberately through the widget-system rollout (a much larger
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blast radius cutover than this project's usual same-migration-drop
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convention) but there's no reason to keep carrying them now that every
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phase has shipped.
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- `server/README.md` still describes photos/calendar/whiteboard as
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per-frame "modes" in several places rather than widgets -- needs a pass
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once the column drop above is safely deployed.
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- Whiteboard rendering is tagged **(alpha)** in the UI -- not fully
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reliable yet, treat it as experimental if extending it.
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